Earth: Same friction and restitution as normal ground, but looks like soil.Trampoline: Moderately strong restitution which makes it bouncy.Chocolate: High friction, therefore is sticky, easy to wall jump, hard to walk with cheese.Lava: Very strong restitution, which sends you flying in the opposite direction in which you landed.Ice: Has no friction, can not restart mouse's jump when placed vertically.Wood: Default friction and restitution.These are types of ground which can be used to build maps in Transformice: Exploding balls: Balls will explode after a few seconds.Shaman fight: Two shamans compete to get the mice into the hole of their color.Shaman cooperation: Two shamans cooperate to get mice to the hole.Bombs: Explosive bombs appear in the map.These are mechanics possibly contained in maps that can help or hinder a map: Wind: Mice and shaman objects are pushed left or right.Soulmate: You and another mouse are bound together with a string.Portal: The shaman can use portals to teleport mice from one place to another.Night mode: Mice can only see a small area around them.Inverted: The map is upside down and the controls are inverted.Gravity: Mice can jump higher or lower, depending on the gravity of the map.Falling from heights, high restitution and enclosed spaces will kill the mice.
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